If we are going to understand where publishing is heading in the future, we first have to tear up commonly held conceptions of where publishing is now.
When we talk about publishing today, most people still have that traditional picture in their head of developers making games and publishers publishing them. That dichotomy is gone. Any developer is now a publisher, if they choose to be so. In fact, we are already beyond that point. The people that are putting their games on itch.io for free are publishers; modders that are putting out content on mod-sharing platforms are publishers. That is the reality of where we are today and that is the trend we need to follow to understand where the future lies for publishing.
We are on a trajectory where publishing is moving from being considered a very exclusive, elitist activity, to an open, inclusive one. The explosion of self-publishing enabled by the digital revolution in the late 2000s and beyond is just a stepping stone to a point where everyone that has an interest in creating content and getting people to experience that content will have the ability to do it. What I am talking about here is the emergence of a new kind of player that will radically change the shape of publishing and how we think about it. That is the emergence of the player-creator.
from GamesIndustry.biz Latest Articles Feed https://ift.tt/aR8ve2g
//
Comments
Post a Comment