Among the sea of sci-fi survival horror shooter 'you're going to die… in space' type games at Gamescom Opening Night Live, there were a handful of more original ideas. One such title that generated no small amount of interest was Moonbreaker, the next new IP from Subnautica developer Unknown Worlds.
Two days after its debut, we sat down with the game's director and studio co-founder Charlie Cleveland (pictured above) to discuss the dramatic shifts this represents for the company. For one thing, it's yet another change of genre.
Unknown Worlds began as the team behind Natural Selection, a Half-Life mod that mixed first-person shooter and real-time strategy elements. Since then, the studio has produced games ranging from relaxing puzzle game Zen of Sudoku to first-person survival and exploration outing Subnautica.
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