Four lessons Apex Legends: Mobile can teach about porting AAA franchises to mobile

With Diablo Immortal, Call of Duty: Mobile, Ni No Kuni: Cross Worlds, and PUBG: Mobile dominating the mobile charts – not to mention the Destiny mobile game that's reportedly in development between NetEase and Bungie – there seems to be no end of major franchises making their way into the mobile market.

And while there are plenty of big AAA mobile games out there, Apex Legends: Mobile, released worldwide on May 17 after a successful soft launch period, is an impressive example of how to port a AAA franchise to mobile. This is down to the way it retains the high-paced mobility of the PC/console version, which means the core gameplay in Apex Legends: Mobile feels super solid, fluid and fun: the most important factors of a competitive shooter.

Apex Mobile had a very splashy start with great early weeks in both downloads and revenue, but it has consistently held around top ten positions in the download charts ever since. Still, revenues have been slowly declining, and the overall revenue to downloads ratio has stayed relatively flat at around $0.70 per download.

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