Electronic Arts today announced that it will be laying off approximately 6% of its staff as part of a restructuring plan that also includes optimizing its real estate portfolio and re-focusing its efforts around growth opportunities.
EA's last annual report said it employed 12,900 people globally as of the end of March 2022, when a 6% cut would have put the total number of layoffs around 775.
In a note to staff about the cuts, EA CEO Andrew Wilson emphasized that the company "is operating from a position of strength" and will be focused on a handful of strategic priorities going forward: building games with large communities based on its biggest IP, making the most of those communities with social and creator tools, and "creating blockbuster interactive storytelling."
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