Crunch, working conditions, and mental health have been topics of frequent discussion in the games industry for years. At last month's Game Developers Conference, a panel of personal and professional experts discussed the subject at length.
Take This clinical director Dr. Rafael Boccamazzo led the session with an overview of occupational burnout, providing an overview of how the medical community assesses it and what factors play into it.
He was followed by Spry Fox lead game designer Alicia Fortier, Blizzard Entertainment lead content designer Osama Dorias, and The Outsiders lead UX designer Anna Brandberg sharing their own experiences with occupation burnout and what they've learned from the ordeal.
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