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Ghost Ship Games' decision to open a publishing label happened two ways; gradually and then suddenly.
Having had success with co-op shooter Deep Rock Galactic, the company has been playing a supporting role within the Danish industry for some time and investing in developers. Over time, the question was asked whether the firm should start publishing other studios' games.
from GamesIndustry.biz Latest Articles Feed https://ift.tt/9IgqvOd
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