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Gollum is not the sort of character who typically headlines a video game. Most games protagonists are heroic figures, power fantasies for the players that can take on great numbers of evil foes and triumph with barely a dent in their health bar.
The works of JRR Tolkien are not short of such figures, from wizards and kings to elven archers and dwarven warriors. And yet Daedalic Entertainment sought to centre its Lord of the Rings game – one of the most ambitious projects in the company's history, as we were told last year – around a gaunt and wretched creature.
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