Earlier this year, a GDC talk entitled 'From Rosy-Eyed to Dissatisfied: What Game Education Is Missing' addressed the main issues game students encounter, and how to solve them.
The talk was presented by Cristina Amaya, president of Latinx in Gaming and director at DreamHack, and Kenzie Gordon, PhD candidate and instructor in Media and Technology Studies at the University of Alberta, Canada.
Gordon is also the project manager for The First Three Years, a longitudinal study which follows game students post-graduation.
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