Why Witch Beam is staying small after Unpacking’s huge success

It was one of 2021's indie hits: Unpacking.

Witch Beam's title won a plethora of awards, featured at a wealth of prestigious conferences, and released successfully on several platforms after its original launch. It was also one of GamesIndustry.biz's very own Games of the Year 2021 (mine).

When asking Witch Beam's co-founder and designer Sanatana Mishra what Unpacking changed for the Brisbane-based studio, he says it's both changed nothing at all, and a lot of things.

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