Reducing barriers for underrepresented groups

This article is part of our Get into Games special, offering students insight on life in the games industry and advice on how to get into the business

Diversity and representation has greatly improved in games over the past decade, but there is still much to be done for underrepresented groups working in the games industry.

Following the first UK Games Industry Census published in 2022, completed by over 3,200 workers, the UK industry is still predominantly young, white and male. That said, 24% of the workforce are LGBTQ+ while 23% are neurodiverse, higher than the national average.

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